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The aliens have set themselves up as benevolent protectors. It isn’t as bad as it sounds, at least not on the surface. XCOM 2 takes the game in an exciting new direction by assuming that during the events of the first game, the XCOM team failed in their mission, and now the aliens have taken over Earth. And (spoiler alert) it’s possible to win the game and repel the aliens. From the resources, all the way down to individual troop movements, you keep everything in order. In XCOM: Enemy Unknown, you manage every aspect of the namesake secret organization, silently protecting the people of Earth from alien attack. It’s a bold move Cotton, let’s see if it pays off. Meanwhile, Civilization: Beyond Earth will take to the seas with the Rising Tide expansion. XCOM 2, the follow-up to the wildly successful XCOM: Enemy Unknown, will see the XCOM team on the other side of the battle. Not content to take the easy route, Firaxis is taking two of the developer’s titles in completely new directions. XCOM 2 Reveal Trailer – IGN FirstWhen a game finds success, it often means the sequel will rehash a lot of the same qualities that made the first game work.
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